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monsters游戏攻略

发布时间:2020-04-05 12:03:49

1、毁灭公爵3D的作弊码

游戏时直接输入即可激活。
不死及无限制飞行背囊;
dnclip穿墙(穿不能穿的墙会死);
dnscotty??跳关(??为关数,例如dnscotty12为第一大关的第二小关);
适用于1.1试玩版的秘籍秘籍作用dnclip穿墙(穿不能穿的墙会死);
dnkroz不死及无限制飞行背囊;dnitems得到钥匙卡、物品;
dnmonsters移除所有敌人dnskill?改变等级(?为等级数,键入dnskill2为跳至第二大关);
dnview切换到尾随视角。
dncashman按spacebar扔美金(没钱时可用);
适用于1.3正式版的秘籍在游戏中直接键入以下字符,可使用相应的秘籍:
秘籍作用dnallen显示信息:Buy Major Strykey;
dnbeta显示信息:Pirates Suck!dncashman射出的武器变钱(按spacebar),没钱时可用;
dnclip穿墙(穿不能穿的墙会死);
dncoords显示当前坐标;
dncornholio开启(或关闭)无敌模式;
dndebug显示调试信息;
dnhyper得到类固醇、夜视镜;dninnventory得到物品;
dnitems得到钥匙卡、物品;dnkeys得到钥匙卡;
dnkroz不死及无限制飞行背囊;
dnmaior喷射背包无限使用。
dnmonsters使看得见的敌人消失;
dnrate帧数检查;
DNscotty#@跳关,#为大关数(1-3),@为小关数(若关数小于10,则加0,如第二大关第四小关,应键入dnscotty204);
dnshowmap打开地图;
dnskill?改变难度等级(?为等级数);
dnstuff得到所有物品(武器、弹药、钥匙卡、装备);
dntodd显示信息:Register Cosmo Today;
dnweapons全部武器和护甲;
dnunlock所有门打开;dnview切换到尾随视角。
参数修改修改游戏目录中的USER?CON,具体如下:
秘籍作用define CAMERASDESTRUCTABLE NO
摄影机可否破坏(YES)define FREEZERHURTOWNER YES
冷冻光是否伤自己(NO)define MAXPLAYERHEALTH  100
生命值上限,可随意改动define YELLHURTSOUNDSTRENGTH
50泉水所给生命极大值define YELLHURTSOUNDSTRENGTH
40有关叫声与失血问题define YELLHURTSOUNDSTRENGTHMP
50有关叫声与失血问题define MAXPLAYERATOMICHEALTH
200原子健康剂所给生命上限define STARTARMORHEALTH
0起始装甲值define RETRIEVEDISTANCE
844取物距离define SQUISHABLEDISTANCE
1024//FOR ACTORS ONLY!踩人距离define DEFAULTVIEWSIBILITY
512能见度以下用来定义武器的距离半径:define RPGBLASTRADIUS  1780 RPGdefine PIPEBOMBRADIUS  2500 Pipe Bombdefine SHRINKERBLASTRADIUS  650
缩小光武器威力:define KNEE WEAPON STRENGTH  10
脚的力量define PISTOL WEAPON STRENGTH  6//ADDS RAND()5% (0至5)define HANDBOMB WEAPON STRENGTH
140define RPG WEAPON STRENGTH  140用水加血法如果发现水,且血已不是100%,则先接触水,然后按住Spacebar键不动,则可将血加满。秘门游戏中墙上如画有白色粉笔画类似脸谱的东西,用火箭炮或手榴弹炸这堵墙,就可进入这个 秘密地方。一些打不烂的大木箱子往往也是进入秘密地方的跳板。

2、神奇宝贝和口袋妖怪有关吗?能对应罗列出来吗?

神奇宝贝动画是口袋妖怪游戏的衍生产品,你就当成两个平行世界好了,比如精灵和地区都一样,但角色有很多区别模糊的关系,像动画里小智对应角色是初代火红叶绿版的RED,小茂对应GREEN,除了主角外各地馆主都相同,就是性格会改变些,浅葱道馆的蜜柑动画里是女强人在游戏里却变成胆小的小女生形象,很有意思,类似还有很多就不一一列举了,有兴趣可以查神奇宝贝百科,很全。

3、传送 元素120攻略

挖个坟,还未通关,题主如果找全程攻略,可以去各大视频网站,但是我总结出几个要领,如果题主已不需要了,也留给以后的玩家们参考,第一关有一窝僵尸,守着一个绞盘那里,需要用到游戏里一个小设定,也可说是彩蛋——就是僵尸在绝对黑暗的环境下是看不见你的,利用这点可以轻松避开僵尸,之后拿到粉色重力枪后,战斗力大增,虽然这个重力枪不能吸东西,但可以发射高杀伤力的能量球,直射,碰到东西立即爆炸,弹药无限,但是每发射几颗就有几秒的冷却,对付成群僵尸最好,同时记住,rpg也很重要,遇到boss就这两样轮换用,对着头打,此外,善用地形,有些时候配合粉色重力枪可以秀敌人一脸,最后,值得注意的是——敌人的哨戒枪可以按E键拿起来当武器,但是有些时候会把哨戒枪引爆,看到哨戒枪着火就一定要把他扔出去(因为着火是爆炸的前兆),指不定还能顺势炸死几个敌人,有了这些神仙操作,最起码战斗不吃亏,解密关卡就多注意一下周围的特殊标记,或者有什么比较扎眼的物品,希望以上回答对你有用。

4、雷神之锤4中文版怎么玩

雷神之锤4好像没有中文版!
这是攻略
god 无敌
give all 获得全部武器装备
noclip 穿墙和飞行
notarget 隐型
kill 自杀
killmonsters 杀死所有怪兽
give ammo 弹药全满
give health 血全满
give keys 有所有钥匙
用com_showfps 1可以在游戏里查看FPS。
进游戏后按~键调出控制台,输入以下命令:
god - God mode这个可能地球人都知道“上帝模式”
noclip - No clip子弹无限
notarget - Invisibility隐身
freeze - Freeze everything冻结所有东西??
give all - All weapons and ammo这个也很简单啦,得到所有武器和护甲
give ammo - Full ammo得到护甲
map [map name] - Load a map (see the list below)载入地图[地图名称]
benchmark - Game benchmark游戏基准??是不是游戏得分??
com_drawfps 1 - Show FPS显示游戏贞数
aviDemo - Saves a demo of your playing to an AVI movie file把你的游戏过程保存为AVI文件
gfxinfo - Graphics card infomation显卡信息
killmonsters - Kill all monsters杀死所有怪物
kill - Suicide自杀
quit - Quit game退出(汗!~~这也要用秘籍吗?)
r_gamma [0-3] - Set gamma level调校gamma值
r_brightness [number] - Set brightness level调亮度
s_volume_db [number] - Set sound volume (default is 0)调音量
s_showlevelmeter 1 - Toggle sound level display (use 0 to disable this code)??
g_showprojectilepct 1 - Toggle hit % to HUD (use 0 to disable this code)??

5、最终幻想15刷硬币攻略 最终幻想15怎么刷钱攻略全

要赚钱,其实最好是利用《Final Fantasy XV》世界之中,不太起眼的迷你游戏《Justice Monsters Five》弹珠机,具体你去找最终幻想15 弹珠机刷钱,但要在去了水都才可以刷钱

6、哪位大大有DOOM3的秘籍?

ctrl+alt+~(记住要一起按.不好使,就按住ctrl和alt在按~
可以呼出控制面板 在输入 GOD (无敌)哈哈 没关都要在输入一次才可以哦,在输入一次则为取消

7、我的世界怎么圈地Residence插件攻略

我的世界怎么圈地Residence插件攻略,这是用在多人游戏服务器中的,为了防止熊孩子的破坏都会安装领地插件,所以作为一个服务器新手玩家必须要学会来进行自己建筑的圈地。
输入“/res ?”查看全部sub命令简要说明;
输入“/res info”可以查看当前领地详细信息;
输入“/res list”列出自己所拥有的领地;
输入“/res listall”列出所有领地。
一、设置领地:
先用一个木头斧子左键敲击一方块设置点A,右键敲击一方块设置点B(输入“/res select size”查看所选区域的大小);
之后输入“/res create 123”(例)这样设置后,就形成了[以AB连线为体对角线的长方体或正方体(包括A、B所在边),每一块砖要花费3元。

二、移除领地:
输入“/res remove 123”(例)移除名为123的领地,注意,移除领地无法从服务器获得金钱!
三、领地内权限设置:
输入“/res set 123 flags true/false”(例)来设置权限,其中:
①123是领地名,不填则默认为当前所处领地;
②flags代表权限
权限列表:
权限名称 权限解释
move 移动
build 改变地形
place 放置物品
destroy 破坏
use 使用
container 打开箱子
pvp 玩家伤害
tp 传送到该领地
ignite 点火
firespread 火的传播
bucket 桶的使用
lavaflow 岩浆流动
waterflow 水的流动
flow 岩浆流动和水的流动
creeper JJ怪爆炸
tnt Tnt爆炸
monsters 怪物出生
animals 动物出生
subzone 子空间
healin 治疗
③true/false是权限状态,若输入true则为开启,false则为关闭。
四、子空间设置:
如同设置领地一样选择区域,不同的是之后输入“/res subzone 123 abc”(例)设置母领地为123的名为abc的子空间,该区域的权限设置和移除则需要将领地名变为123.abc,
无则默认为当前所处领地(在子空间则为子空间)。

五、领地信息设置:
可以设置进出领地时的提示信息,输入“/res message 123 enter(leave) ABC”(例)设置领地123的进入(离开)时的提示信息为ABC,
123处不填,则默认为当前所处领地;
特别地,在提示信息中可以添加:
%player - 在提示信息中显示进出领地的玩家名
%owner - 在提示信息中显示领主
%residence - 在提示信息中显示该领地

/resdefault[领地名] 重置某领地的权限设置
/resgive[领地名][玩家名] 将领地赠与某玩家,你必须是领主且被赠予玩家在线
/reslists 预定领地许可清单的详细信息
/resmessage[领地名][enter/leave][信息] 设置进入/退出某领地时候显示的信息
/resmessage[领地名]remove[enter/leave] 移除进入/退出某领地时候的信息
/resmirror[源领地名][目标领地名] 复制源领地的权限设置至目标领地
/resrename-[旧名称][新名称] 重命名领地.对于子空间旧名称必须全名,新名称可以只写子空间名
/resrenamearea[领地名][旧名称][新名称] 重命名某领地中某区域的名称
/restp[领地名] 传送至某领地
/restpset 设置当前领地的传送点为你站立的地方
/resunstuck 将你从当前领地移出

8、变节者秘籍不好使

首先 关于这条秘籍
extra fnkqrrm
是有用的 只要输入这个 在多人练习模式下按住ALT再购买人物或载具时会有特殊的东西可以买 再第一人称是看不出什么不同的 要换到的三人称才可看出(按F)总体来说就是好玩 没有实际用处

WESTWOOD的游戏向来没有好用的秘籍 比如红警………………
关于ALLGUNS之类的全是假的………………不知害了多少人

下面我给出秘籍 不过没有对游戏进程帮助很大的(比如所有武器……)
命令与征服之变节者(Command & Conquer Renegade)完全作弊码:

游戏中键入~之后

extras fnkqrrm - Enable extras cheat

admin_message (message) - Send admin message to all clients (host only)

message (message) - Sends chat message to all clients (host only)

display fps - Toggle framerate

game_info - View game in progress info in console window

gameover - End current game (host only)

kick - Kick and ban a user from the game (WOL server only)

More multiplayer units:

Press F8 and enter extras fnkqrrm. In the Purchase terminal,

hold down ALT when you click on Vehicles or Characters to access

the extras.

Dealing With Mutants:

When you come up against those tiberium mutated monsters, use either

a laser-based weapon or the flame thrower - shooting them with

tiberium guns like the chem sprayer only heals them.

Better Hum-Vees and Dune Buggies:

To augment the destructive ability of any vehicle, try becoming

a Technician or Hotwire and rig your ride with proximity mines!

Burning Chem-Warriors:

NOD Chem-Warriors are highly vulnerable to fire. Flame on! Too bad

the GDI can't get flamethrowers in multiplay...

希望你能满意 这个游戏就不要想秘籍了 游侠也不行 找修改器吧
不过改了就没意思了 单人任务很好玩的

9、毁灭战士 秘籍

!!二代秘籍!!在游戏中输入:
IDDQD 无敌模式
IDKFA 补充满武器、弹药、钥匙
IDFA 补充满武器、弹药,但钥匙要自己找
IDCHOPPERS 获得电锯
IDCLIP 穿墙模式,再键入一次 则取消此模式
IDMYPOS 显示目前位置
IDCLEVxy xy表示你所想进入关的序号
IDMUSxy 播放某关的音乐
IDBEHOLDxx 分别为以下字母可得到以下功能:
A获得完整的地图
I隐形,有时间限制
L夜视镜
R获得防护衣
S力量暴增
V无敌,有时间限制
F11键调整游戏的亮度
TAB显示地图
如果键入以下键,可得另外功能:
F游标和移动模式转换
C清除所有标示
M标示目前位置
G显示地图格线
- 缩小地图
+ 放大地图
IDDT显示所有地图,再敲第二次再显示所有怪物和物品位置,再敲第三次恢复原样以此循环。

!!!三代秘籍!!!
_use
_moveRight
_moveLeft
_moveDown
_forward
_back
_right
_left
_lookDown
_lookUp
_attack
_moveUp
_speed
_strafe
_button7
_button6
_button5
_button4
_button3
_button2
_button1
_button0
aasStats
addarrow
addline
blinkline
bindlist
bind
centerview
compressDemo
connect
clearlights
conDump
clear
cvar_restart
cvarlist
combineCubeImages
crash
collisionModelInfo
dirtyfeet
dir
demoShot
disconnect
dmap
echo
envshot
exec
exportmodels
editSounds
editLight
editor
error
fillrate
flashlight
focusSoundsEditor
give
game_memory
in_restart
kill
killRagdolls
killMoveables
killMonsters
keepTestModel
listModels
listSkins
listMaterials
listImages
listModes
listLightDefs
listEntityDefs
listMonsters
listEntities
listThreads
listSounds
listAnims
listCollisionModels
listlines
listVertexCache
map
modulateLights
noclip
notarget
nextanim
overlayGUI
path
poplight
parsewait
printShader
printMode
playDemo
playCmdDemo
playerModel
prevanim
reload
reloadSounds
reloadSoundShaders
reloadFx
reloadanims
reexportmodels
removeline
runReach
runAAS
recordCmdDemo
recordDemo
recordCmdDemo
recordDemo
renderbumpFlat
renderbump
roq
reloadGuis
reset
regenerateWorld
reloadImages
reloadShaders
reloadModels
script
reloadEntityDefs
s_musictrack
s_cacheInvalidate
s_cacheInfo
s_restart
seta
set
spawn
setviewpos
setStepGamma
setu
sets
sizeDown
sizeUp
screenshot
spawnServer
stopRecording
say
testTrace
testImage
testShader
testBump
testLight
touchFx
touchGui
touchFile
toggle
testSIMD
touchMaterial
testFx
touchSound
listSoundShaders
touchParticle
testDamage
testblend
testanim
testParticle
testModel
testWipe
testGUI
timeDemo
testmap
touchSkin
touchModel
unbind
unbindall
vid_restart
vstr
writeConfig
writePrecache
weapon
weapnext
where
weapprev
weaponSplat

10、谁有FC上的Addams Family的攻略啊~~~???急用~~

我有英文攻略,有基础就看得懂

"They're creepy and they're kooky.
Mysterious and spooky.
They're altogether ooky."

"*"*"*"*"*"*"*"*"*"
VI. MAIN CHARACTERS
"*"*"*"*"*"*"*"*"*"

Here are all the family members and villains you will find in the game:

GOMEZ

This guy's the patriarch of the Addams Family. You control him in your quest
to find all your family members and collect the $1 Million.

MORTICIA

She's been kidnapped by the family attorney, Tully Alford. Hopefully you'll
find her before any harm comes to her.

TULLY ALFORD

The family's attorney. He's after the family fortune and has taken over the
Addams' household.

FESTER

You won't see him until the end of the game...sort of. You do get to explore
his room though.

WEDNESDAY

The daughter of Gomez and Morticia. You'll find her chillin' out somewhere in
the mansion.

PUGSLEY

The son of Gomez and Morticia. You'll see his legs kicking out of a window in
the side of the house. You have to find a way to get him out of there.

LURCH

Just about everyone knows someone who looks like Lurch (I always thought Kevin
McHale did). He's a good pianist and knows how to open a few doors.

GRANNY

This old bird will aid you, in a round-about way, in freeing Pugsley. She can
be found in the Furnace.

THING

Thing will lend a hand in his own special way. Once you find him, hit select
(you only get 3 tries at this) to have him form a shield around you.

"*"*"*"*"*
VII. ITEMS
"*"*"*"*"*

The following are useful things you will need to collect along the way. Press
Start to see your Inventory Screen, which shows you all the Items you have
collected as well as all the family members you have found.

FRONT DOOR KEY

Get this by defeating the Skeleton in the Crypt. It will open the front door
to the mansion and let you explore the house.

BONE

This is one of 3 items needed to make the Potion that will shrink Pugsley and
get him out of the window. Find it in the Bone Room by going through the upper
right door in the Crypt.

BUCKET

You will find this seemingly useless item in the Kitchen. You must fill this
with water from the shower to put out a fire somewhere, which leads to a Secret
Room.

EXTRA LIFE (1-UP)

There are a couple of these in the game. Check the Freezer and a Secret Room.

ATTIC KEY

Wednesday will give this to you once you thaw her out.

UMBRELLA

A really useful item, found in the Conservatory. It will allow you to float as
you fall.

MUSIC SCORES (or MUSIC MANUSCRIPTS)

There are 3 of these in the Library. Give them to Lurch and he will head off
to the Ballroom and play it on the piano. I'll explain more in the Walkthrough
section.

SNORKEL

This is in the Toy Room and will enable you to swim in the Pond without
suffering any damage.

WOODEN KEY

Located in Wednesday's Room. You will be able to use it to get into the Tree
where you started the game.

BLUE EGG

This thing is in the Tree. This item is another part of the Potion to shrink
Pugsley.

WRENCH

You will find this in the Pond. When you get it, Granny will appear and tell
you that she is fixing the Fog Machine.

FOG

The last of the items needed to make the Potion. Get to the Fog Machine on the
Roof to get a sample.

There are also diamonds, gold and bags of money to collect in your effort to
amass $1 Million as well as Blocks of Cheese to refill your energy.

"*"*"*"*"*"*"*"*"
VIII. WALKTHROUGH
"*"*"*"*"*"*"*"*"

You either skipped right to this part or were patient enough to read through
everything above. The following walkthrough will present you with the
quickest, shortest, most direct route I could find to reach the conclusion of
your quest. If you find a short cut or something I left out, email me at
[email protected] and I will happily place you in my Acknowledgements
section. So....here is The Addams Family walkthrough:

----------
THE GARDEN
----------
You start the game in the Garden. You'll get a hint about pressing B on one of
the tombstones to enter. This tombstone will be at the far right area of the
Garden. Grab the Money in the tree and work your way right. You can jump on
most of the enemies, including the flowers, to get rid of them. Remember to
collect every single bit of gold, money, diamonds, etc. along the way, as you
will need every bit of money you can scrounge up in the end.

Work your way past the mansion, where you will see a pair of legs hanging out
of the side of the house. Ignore them for now and keep going right. Some guy
will keep popping his head out of the windows in the mansion. When the window
opens, quickly take a step back in the direction you came from to avoid his
projectiles.

Keep going right, collecting loot along the way, until you reach the graves
with ghosts floating around them. To get up to the Cheese and the Diamond you
will have to jump off of a ghost's head to thrust yourself up to those
tombstones.

Continue right, using skeleton heads to cross a couple spike pits until you
reach the tombstone at the end. Stand on it and press B to enter the Crypt.

---------
THE CRYPT
---------
Jump on the Skeleton's head 3 times to get the FRONT DOOR KEY.

There are 4 doors in the Crypt. The bottom right one leads to the pit of
instant death, so grab the 3 money bags and enter the upper right door first to
enter the first Bone Room.

------------
BONE ROOM #1
------------
Jump on the moving bone platform going left (be careful, it will hurt you if it
hits you from the side) and work your way carefully up to the top to get A
BONE. Exit back down the way you came.

---------
THE CRYPT
---------
When you get back to the Crypt, just avoid the Skeleton, since you already got
what you wanted from it. The upper and lower left doors lead to Bone Rooms
with money in them. You will need to enter both of them and collect the money
bags within. Just take them slowly and memorize the patterns of the platforms
and where the spikes are and you should have no problem.

----------
THE GARDEN
----------
Exit the Crypt up the rope and go left until you are at the front door to the
mansion. Press B to enter, then quickly press B to exit to avoid the falling
chandelier. Now you can enter the house again and the chandelier will no
longer be there.

-----------
THE HALLWAY
-----------
The main Hallway leads to just about everywhere in the game. You'll be coming
through here many times throughout the game. Start by entering the door to
your immediate right.

-----------
THE KITCHEN
-----------
You'll have rats and all kinds of kitchen utensils coming at you here. Before
you go anywhere, drop down to the floor and enter the door to the Freezer.

-----------
THE FREEZER
-----------
Work your way to the right, but be careful of the falling icicles. You'll get
to an area where snowballs roll at you. Hide in the narrow openings, jump over
a snowball and run to the next opening, repeating this procedure until you
reach the water.

You'll see an ice block appear and disappear out of the water. Time it so you
land on the ice block right as it comes out of the water because you need to
quickly jump on another ice block to the right, then over to a 1-UP. Now jump
up to the platform to rescue the frozen WEDNESDAY. You have to thaw her out
somewhere, so head back left to the door to the kitchen.

-----------
THE KITCHEN
-----------
Go all the way right, then climb the pipe to grab the EMPTY BUCKET. Climb back
down the pipe and stand in front of the blue furnace to enter...

-----------
THE FURNACE
-----------
Damn, there's a whole room in this thing! Upon entering, Wednesday is thawed
out automatically and proceeds to give you the ATTIC KEY. Work your way right
past all the flames and you'll reach GRANNY. Apparently she's lost her Wrench.
You'll find it later on. Go left to leave the Furnace.

-----------
THE KITCHEN
-----------
Go left and take the upper door to go back to the Hallway.

-------
HALLWAY
-------
From the door you just came out of, go right into the Dining Room.

---------------
THE DINING ROOM
---------------
You'll see a fireplace here. Keep it in mind for later. A Green Monster comes
at you. Jump up on the fireplace, then over to the chandelier to make it fall
on him.

Continue right, where you'll meet up with 3 Killer Plants. You cannot kill
them, so avoid their shots and grab the UMBRELLA in the corner against the
wall, then go back left to the Hallway.

-----------
THE HALLWAY
-----------
Climb up the main set of stairs, then up the staircase to the right and walk
out the upper right path to...

-----------
THE LANDING
-----------
The moment you enter the Landing, tap left to avoid a falling sword. See the
window to the right of the candles? Stand under it, then jump straight up and
press Up at the height of your jump to enter...

------------------
A SECRET ROOM (#1)
------------------
Whoa! This must be one of Gomez's secret stashes! Collect the money bags and
return to the Landing through the door.

-----------
THE LANDING
-----------
Keep going right and you will enter the Master Bedroom. Grab the money bags on
the bed then climb up to the upper left platform. Jump so you land in the
middle of the bed and when you land you will spring up to the platform on the
right, where you'll find THING. Press Select during gameplay if you want to
use him as a shield, but remember you can only use him 3 times in the game
(unless you are using a Game Genie).

Continue right to the Balcony, where money is falling from the sky. Collect as
much as you can while avoiding the spider. Don't worry about getting all of
it. Once the money stops falling, go all the way back left to the Hallway.

-----------
THE HALLWAY
-----------
Now go climb the stairs at the left and walk out the upper left side of the
Hallway.

-----------
THE LANDING
-----------
The Landing is where most of the family member's rooms are. Enter the first
door you see.

------------
THE TOY ROOM
------------
The first door leads to the Toy Room. Avoid the little Teddy Bear with the
sword and approach the lower left face block. You have to jump on it right as
it begins to smile and quickly work your way right across the other blocks, up,
then left to get to the SNORKEL. You have to be quick because if a block
frowns while you are on it, it will spring open and throw you back to the
floor.

This takes a lot of patience, but you need the Snorkel for later in the game.
When you get it, exit back to the landing.

-----------
THE LANDING
-----------
Go left past the Knight and press B over the "DOOR" sign to enter Fester's
Room.

-------------
FESTER'S ROOM
-------------
The only thing I've found of interest here is a money bag. Email me if you
discover anything else in here. The manual says, "There must be something
worthwhile in here," but I have yet to find it. Grab the money bag and head
back to the Landing.

-----------
THE LANDING
-----------
Keep going left until you get to another "DOOR" sign and press B to enter.

------------
THE BATHROOM
------------
See that rope in the upper left corner? You must touch it to get the shower
running so you can fill your Empty Bucket with water. To get there, jump on
top of the door, then jump to the left platform. If the soap hits you, you'll
fall down to the floor.

From this platform, jump up to the second platform from the left. You can
actually stand on the very left edge of that platform so it looks like you are
barely on it and not get hit by the soap.

Now time it so you can jump over to the left platform and immediately jump
again to the rope, starting the shower. Now go stand under the shower and you
will have a FULL BUCKET. All that work to get the shower going...no wonder
they probably stink. Exit to the Landing.

-----------
THE LANDING
-----------
Continue left to the next brown door and enter it.

----------------
WEDNESDAY'S ROOM
----------------
Be quick in here to avoid the attacking dresses. One of them moves in a set
pattern while the other one moves according to where you move. Grab the money
and the WOODEN KEY then exit.

-----------
THE LANDING
-----------
Go left to the last "DOOR" sign and press B to enter (ignore the stairs going
up to your left...we'll get to these later in the quest).

--------------
PUGSLEY'S ROOM
--------------
Grab the 3 money items, avoiding the killer fish, then jump into the gap in the
floor on the right. You will find that those legs you saw sticking out of the
side of the house belong to Pugsley, who got stuck there somehow. He tells you
that you can find ingredients for a Shrinking Potion to shrink him and get him
out. You already have a Bone, so only 2 more are needed.

----------
THE GARDEN
----------
You land in the Garden. Walk left to the Tree where you started the game and
enter the door (since you now have the Wooden Key) at the top.

--------
THE TREE
--------
Inside the Tree you will want to work your way to the top, but don't stand on
any platform too long or it might fall out from under you.

At the top you will find the BLUE EGG, the second ingredient for the Shrinking
Potion. Go back down to exit the Tree.

----------
THE GARDEN
----------
Walk back to the main entrance and enter the mansion again.

-----------
THE HALLWAY
-----------
Go right and exit to the Dining Room again.

-----------
DINING ROOM
-----------
Stand in front of that fireplace I mentioned earlier in the walkthrough. Since
your Bucket is full of water now, the fire will disappear. Press B to enter
another Secret Room.

--------------
SECRET ROOM #2
--------------
Grab all the loot in here and exit back to the Dining Room, then go left, back
to the Hallway.

-----------
THE HALLWAY
-----------
Try to enter the left door on the bottom floor. It stays locked through the
whole game. If anyone figures out how to open it, email me. Ignore it and
continue straight to the left to...

-----------
THE GALLERY
-----------
See that weird looking black thing to the left of Pugsley's portrait? It's a
bear trap. Slowly go left until you are close enough to the bear-skin rug. It
will come to life and chase after you. Run back to the right and when you get
near the bear trap, jump and bounce off of the bear's head so you spring up to
the trap. It will fall to the floor and trap the bear for the remainder of the
game.

You'll want to collect all the money in the Gallery. Climb up the platforms on
the left and walk on the portraits, repeating until you have it all, then exit
to the left.

---------
THE STUDY
---------
The moment you enter the Study, hold left to avoid the falling sword. Avoiding
the other swords, grab the money and enter the door to...

-----------
THE LIBRARY
-----------
Upon entering the Library, you'll see three MUSIC SCORES in the room. Two of
these are of any use. For now, grab the one on the shelf beneath the window.
Now stand on the stool and jump straight up. At the height of your jump, press
B to hit the rope. The screen will shake and LURCH will appear.

After he says, "You Rang?", walk up to him and he will take the Music Score to
the Ballroom and play it on the piano.

Quickly exit the Library, go right out of the Study, all the way right through
the Gallery and into the main Hallway. Head up the stairs and press B in front
of the big door to enter the Ballroom.

------------
THE BALLROOM
------------
If you made it in time you can walk to the left and see an odd couple standing
in front of a door. When Lurch gets to the piano and starts playing the Music
Score that you gave him, the couple will start flying/dancing around the room.
Ignore all the money in the Ballroom for now and enter the door that the couple
was standing in front of by pressing B.

--------
THE WOOD
--------
You will end up in The Wood. Work your way left, carefully avoiding falling
objects. You can stomp on the Green Monsters here. Keep going left and you'll
get to some water. To get to the money on the other side of the water you will
have to lure the frog over and bounce off of him to get over to the other side.
Otherwise, jump into the water to enter...

--------
THE POND
--------
Maneuvering through the Pond is tough and you will suffer some damage. The
controls seem a bit sluggish, but keep working your way to the right,
collecting valuables along the way, until you get to the WRENCH.

When you grab the Wrench, Granny tells you she will fix the Fog Machine.
You'll see why this is important later on.

To the right of the Wrench area is a small gap in the right wall. The
Jellyfish guarding it cannot be defeated, even by Thing, so carefully go by him
into the gap to enter...

--------------
SECRET ROOM #3
--------------
There's $100,000 in money bags here, so you kind of have to get here and
scrounge it all up. After getting it all, go back left through the Pond and
back up to the Wood.

--------
THE WOOD
--------
Make sure you get the money to the left of the water (by hopping off the frog)
before going right and exiting the Wood.

------------
THE BALLROOM
------------
Grab all the money bags in the Ballroom by climbing up the curtains, then exit
to the Hallway.

-----------
THE HALLWAY
-----------
Exit through the upper right passage to the Landing.

-----------
THE LANDING
-----------
Go all the way to the left until you reach a staircase and climb it to reach
the Attic.

---------
THE ATTIC
---------
You'll find all kinds of money here. Cautiously go all the way to the right
until you reach a Cabinet and a door in the lower right corner. Jump so you
land on the Cabinet...not on the level above it, but right on the Cabinet
itself. Press B to enter...

--------------
SECRET ROOM #4
--------------
Collect all the money and exit. You will end up back in the Landing. Work
your way back left and up the stairs to the Attic again.

---------
THE ATTIC
---------
Work your way all the way right to the door near the Cabinet and enter the
door.

--------
THE ROOF
--------
You are now on the Roof of the Addams Mansion. Before moving an inch, read on.
As you go left, tiles will fall and knock you back down to the Garden. To
prevent this, either proceed very, very slowly so you can dodge the tiles and
avoid the enemies or activate Thing and run like hell. Keep in mind that
Thing's power only lasts about 9-10 seconds, so when you see him start
flashing, prepare to either slow down or use another Thing. I saved all my
Things for the Roof, but if you're patient you might not have to use any.

Moving left, you will eventually reach the Fog Machine that Granny said she was
going to fix. True to her word, the thing is puffing out small clouds of fog.
Stand in front of the Machine and jump to collect some FOG, the third and last
ingredient needed for the Shrinking Potion.

Now climb the stairs and stand on the black part of the Chimney. Press B to
enter...

[NOTE: There is another Chimney at the far right side of the Roof, but you
cannot enter that one]

-----------
THE CHIMNEY
-----------
You'll slowly fall down the Chimney, collecting money (and a 1-UP) along the
way. It's almost impossible to get it all, so stay to either the left or right
side and collect everything on that side and if you need to return later you

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