1、毀滅公爵3D的作弊碼
游戲時直接輸入即可激活。
不死及無限制飛行背囊;
dnclip穿牆(穿不能穿的牆會死);
dnscotty??跳關(??為關數,例如dnscotty12為第一大關的第二小關);
適用於1.1試玩版的秘籍秘籍作用dnclip穿牆(穿不能穿的牆會死);
dnkroz不死及無限制飛行背囊;dnitems得到鑰匙卡、物品;
dnmonsters移除所有敵人dnskill?改變等級(?為等級數,鍵入dnskill2為跳至第二大關);
dnview切換到尾隨視角。
dncashman按spacebar扔美金(沒錢時可用);
適用於1.3正式版的秘籍在游戲中直接鍵入以下字元,可使用相應的秘籍:
秘籍作用dnallen顯示信息:Buy Major Strykey;
dnbeta顯示信息:Pirates Suck!dncashman射出的武器變錢(按spacebar),沒錢時可用;
dnclip穿牆(穿不能穿的牆會死);
dncoords顯示當前坐標;
dncornholio開啟(或關閉)無敵模式;
dndebug顯示調試信息;
dnhyper得到類固醇、夜視鏡;dninnventory得到物品;
dnitems得到鑰匙卡、物品;dnkeys得到鑰匙卡;
dnkroz不死及無限制飛行背囊;
dnmaior噴射背包無限使用。
dnmonsters使看得見的敵人消失;
dnrate幀數檢查;
DNscotty#@跳關,#為大關數(1-3),@為小關數(若關數小於10,則加0,如第二大關第四小關,應鍵入dnscotty204);
dnshowmap打開地圖;
dnskill?改變難度等級(?為等級數);
dnstuff得到所有物品(武器、彈葯、鑰匙卡、裝備);
dntodd顯示信息:Register Cosmo Today;
dnweapons全部武器和護甲;
dnunlock所有門打開;dnview切換到尾隨視角。
參數修改修改游戲目錄中的USER?CON,具體如下:
秘籍作用define CAMERASDESTRUCTABLE NO
攝影機可否破壞(YES)define FREEZERHURTOWNER YES
冷凍光是否傷自己(NO)define MAXPLAYERHEALTH 100
生命值上限,可隨意改動define YELLHURTSOUNDSTRENGTH
50泉水所給生命極大值define YELLHURTSOUNDSTRENGTH
40有關叫聲與失血問題define YELLHURTSOUNDSTRENGTHMP
50有關叫聲與失血問題define MAXPLAYERATOMICHEALTH
200原子健康劑所給生命上限define STARTARMORHEALTH
0起始裝甲值define RETRIEVEDISTANCE
844取物距離define SQUISHABLEDISTANCE
1024//FOR ACTORS ONLY!踩人距離define DEFAULTVIEWSIBILITY
512能見度以下用來定義武器的距離半徑:define RPGBLASTRADIUS 1780 RPGdefine PIPEBOMBRADIUS 2500 Pipe Bombdefine SHRINKERBLASTRADIUS 650
縮小光武器威力:define KNEE WEAPON STRENGTH 10
腳的力量define PISTOL WEAPON STRENGTH 6//ADDS RAND()5% (0至5)define HANDBOMB WEAPON STRENGTH
140define RPG WEAPON STRENGTH 140用水加血法如果發現水,且血已不是100%,則先接觸水,然後按住Spacebar鍵不動,則可將血加滿。秘門游戲中牆上如畫有白色粉筆畫類似臉譜的東西,用火箭炮或手榴彈炸這堵牆,就可進入這個 秘密地方。一些打不爛的大木箱子往往也是進入秘密地方的跳板。
2、神奇寶貝和口袋妖怪有關嗎?能對應羅列出來嗎?
神奇寶貝動畫是口袋妖怪游戲的衍生產品,你就當成兩個平行世界好了,比如精靈和地區都一樣,但角色有很多區別模糊的關系,像動畫里小智對應角色是初代火紅葉綠版的RED,小茂對應GREEN,除了主角外各地館主都相同,就是性格會改變些,淺蔥道館的蜜柑動畫里是女強人在游戲里卻變成膽小的小女生形象,很有意思,類似還有很多就不一一列舉了,有興趣可以查神奇寶貝百科,很全。
3、傳送 元素120攻略
挖個墳,還未通關,題主如果找全程攻略,可以去各大視頻網站,但是我總結出幾個要領,如果題主已不需要了,也留給以後的玩家們參考,第一關有一窩僵屍,守著一個絞盤那裡,需要用到游戲里一個小設定,也可說是彩蛋——就是僵屍在絕對黑暗的環境下是看不見你的,利用這點可以輕松避開僵屍,之後拿到粉色重力槍後,戰鬥力大增,雖然這個重力槍不能吸東西,但可以發射高殺傷力的能量球,直射,碰到東西立即爆炸,彈葯無限,但是每發射幾顆就有幾秒的冷卻,對付成群僵屍最好,同時記住,rpg也很重要,遇到boss就這兩樣輪換用,對著頭打,此外,善用地形,有些時候配合粉色重力槍可以秀敵人一臉,最後,值得注意的是——敵人的哨戒槍可以按E鍵拿起來當武器,但是有些時候會把哨戒槍引爆,看到哨戒槍著火就一定要把他扔出去(因為著火是爆炸的前兆),指不定還能順勢炸死幾個敵人,有了這些神仙操作,最起碼戰斗不吃虧,解密關卡就多注意一下周圍的特殊標記,或者有什麼比較扎眼的物品,希望以上回答對你有用。
4、雷神之錘4中文版怎麼玩
雷神之錘4好像沒有中文版!
這是攻略
god 無敵
give all 獲得全部武器裝備
noclip 穿牆和飛行
notarget 隱型
kill 自殺
killmonsters 殺死所有怪獸
give ammo 彈葯全滿
give health 血全滿
give keys 有所有鑰匙
用com_showfps 1可以在游戲里查看FPS。
進游戲後按~鍵調出控制台,輸入以下命令:
god - God mode這個可能地球人都知道「上帝模式」
noclip - No clip子彈無限
notarget - Invisibility隱身
freeze - Freeze everything凍結所有東西??
give all - All weapons and ammo這個也很簡單啦,得到所有武器和護甲
give ammo - Full ammo得到護甲
map [map name] - Load a map (see the list below)載入地圖[地圖名稱]
benchmark - Game benchmark游戲基準??是不是游戲得分??
com_drawfps 1 - Show FPS顯示游戲貞數
aviDemo - Saves a demo of your playing to an AVI movie file把你的游戲過程保存為AVI文件
gfxinfo - Graphics card infomation顯卡信息
killmonsters - Kill all monsters殺死所有怪物
kill - Suicide自殺
quit - Quit game退出(汗!~~這也要用秘籍嗎?)
r_gamma [0-3] - Set gamma level調校gamma值
r_brightness [number] - Set brightness level調亮度
s_volume_db [number] - Set sound volume (default is 0)調音量
s_showlevelmeter 1 - Toggle sound level display (use 0 to disable this code)??
g_showprojectilepct 1 - Toggle hit % to HUD (use 0 to disable this code)??
5、最終幻想15刷硬幣攻略 最終幻想15怎麼刷錢攻略全
要賺錢,其實最好是利用《Final Fantasy XV》世界之中,不太起眼的迷你游戲《Justice Monsters Five》彈珠機,具體你去找最終幻想15 彈珠機刷錢,但要在去了水都才可以刷錢
6、哪位大大有DOOM3的秘籍?
ctrl+alt+~(記住要一起按.不好使,就按住ctrl和alt在按~
可以呼出控制面板 在輸入 GOD (無敵)哈哈 沒關都要在輸入一次才可以哦,在輸入一次則為取消
7、我的世界怎麼圈地Residence插件攻略
我的世界怎麼圈地Residence插件攻略,這是用在多人游戲伺服器中的,為了防止熊孩子的破壞都會安裝領地插件,所以作為一個伺服器新手玩家必須要學會來進行自己建築的圈地。
輸入「/res ?」查看全部sub命令簡要說明;
輸入「/res info」可以查看當前領地詳細信息;
輸入「/res list」列出自己所擁有的領地;
輸入「/res listall」列出所有領地。
一、設置領地:
先用一個木頭斧子左鍵敲擊一方塊設置點A,右鍵敲擊一方塊設置點B(輸入「/res select size」查看所選區域的大小);
之後輸入「/res create 123」(例)這樣設置後,就形成了[以AB連線為體對角線的長方體或正方體(包括A、B所在邊),每一塊磚要花費3元。
二、移除領地:
輸入「/res remove 123」(例)移除名為123的領地,注意,移除領地無法從伺服器獲得金錢!
三、領地內許可權設置:
輸入「/res set 123 flags true/false」(例)來設置許可權,其中:
①123是領地名,不填則默認為當前所處領地;
②flags代表許可權
許可權列表:
許可權名稱 許可權解釋
move 移動
build 改變地形
place 放置物品
destroy 破壞
use 使用
container 打開箱子
pvp 玩家傷害
tp 傳送到該領地
ignite 點火
firespread 火的傳播
bucket 桶的使用
lavaflow 岩漿流動
waterflow 水的流動
flow 岩漿流動和水的流動
creeper JJ怪爆炸
tnt Tnt爆炸
monsters 怪物出生
animals 動物出生
subzone 子空間
healin 治療
③true/false是許可權狀態,若輸入true則為開啟,false則為關閉。
四、子空間設置:
如同設置領地一樣選擇區域,不同的是之後輸入「/res subzone 123 abc」(例)設置母領地為123的名為abc的子空間,該區域的許可權設置和移除則需要將領地名變為123.abc,
無則默認為當前所處領地(在子空間則為子空間)。
五、領地信息設置:
可以設置進出領地時的提示信息,輸入「/res message 123 enter(leave) ABC」(例)設置領地123的進入(離開)時的提示信息為ABC,
123處不填,則默認為當前所處領地;
特別地,在提示信息中可以添加:
%player - 在提示信息中顯示進出領地的玩家名
%owner - 在提示信息中顯示領主
%residence - 在提示信息中顯示該領地
六
/resdefault[領地名] 重置某領地的許可權設置
/resgive[領地名][玩家名] 將領地贈與某玩家,你必須是領主且被贈予玩家在線
/reslists 預定領地許可清單的詳細信息
/resmessage[領地名][enter/leave][信息] 設置進入/退出某領地時候顯示的信息
/resmessage[領地名]remove[enter/leave] 移除進入/退出某領地時候的信息
/resmirror[源領地名][目標領地名] 復制源領地的許可權設置至目標領地
/resrename-[舊名稱][新名稱] 重命名領地.對於子空間舊名稱必須全名,新名稱可以只寫子空間名
/resrenamearea[領地名][舊名稱][新名稱] 重命名某領地中某區域的名稱
/restp[領地名] 傳送至某領地
/restpset 設置當前領地的傳送點為你站立的地方
/resunstuck 將你從當前領地移出
8、變節者秘籍不好使
首先 關於這條秘籍
extra fnkqrrm
是有用的 只要輸入這個 在多人練習模式下按住ALT再購買人物或載具時會有特殊的東西可以買 再第一人稱是看不出什麼不同的 要換到的三人稱才可看出(按F)總體來說就是好玩 沒有實際用處
WESTWOOD的游戲向來沒有好用的秘籍 比如紅警………………
關於ALLGUNS之類的全是假的………………不知害了多少人
下面我給出秘籍 不過沒有對游戲進程幫助很大的(比如所有武器……)
命令與征服之變節者(Command & Conquer Renegade)完全作弊碼:
游戲中鍵入~之後
extras fnkqrrm - Enable extras cheat
admin_message (message) - Send admin message to all clients (host only)
message (message) - Sends chat message to all clients (host only)
display fps - Toggle framerate
game_info - View game in progress info in console window
gameover - End current game (host only)
kick - Kick and ban a user from the game (WOL server only)
More multiplayer units:
Press F8 and enter extras fnkqrrm. In the Purchase terminal,
hold down ALT when you click on Vehicles or Characters to access
the extras.
Dealing With Mutants:
When you come up against those tiberium mutated monsters, use either
a laser-based weapon or the flame thrower - shooting them with
tiberium guns like the chem sprayer only heals them.
Better Hum-Vees and Dune Buggies:
To augment the destructive ability of any vehicle, try becoming
a Technician or Hotwire and rig your ride with proximity mines!
Burning Chem-Warriors:
NOD Chem-Warriors are highly vulnerable to fire. Flame on! Too bad
the GDI can't get flamethrowers in multiplay...
希望你能滿意 這個游戲就不要想秘籍了 游俠也不行 找修改器吧
不過改了就沒意思了 單人任務很好玩的
9、毀滅戰士 秘籍
!!二代秘籍!!在游戲中輸入:
IDDQD 無敵模式
IDKFA 補充滿武器、彈葯、鑰匙
IDFA 補充滿武器、彈葯,但鑰匙要自己找
IDCHOPPERS 獲得電鋸
IDCLIP 穿牆模式,再鍵入一次 則取消此模式
IDMYPOS 顯示目前位置
IDCLEVxy xy表示你所想進入關的序號
IDMUSxy 播放某關的音樂
IDBEHOLDxx 分別為以下字母可得到以下功能:
A獲得完整的地圖
I隱形,有時間限制
L夜視鏡
R獲得防護衣
S力量暴增
V無敵,有時間限制
F11鍵調整游戲的亮度
TAB顯示地圖
如果鍵入以下鍵,可得另外功能:
F游標和移動模式轉換
C清除所有標示
M標示目前位置
G顯示地圖格線
- 縮小地圖
+ 放大地圖
IDDT顯示所有地圖,再敲第二次再顯示所有怪物和物品位置,再敲第三次恢復原樣以此循環。
!!!三代秘籍!!!
_use
_moveRight
_moveLeft
_moveDown
_forward
_back
_right
_left
_lookDown
_lookUp
_attack
_moveUp
_speed
_strafe
_button7
_button6
_button5
_button4
_button3
_button2
_button1
_button0
aasStats
addarrow
addline
blinkline
bindlist
bind
centerview
compressDemo
connect
clearlights
conDump
clear
cvar_restart
cvarlist
combineCubeImages
crash
collisionModelInfo
dirtyfeet
dir
demoShot
disconnect
dmap
echo
envshot
exec
exportmodels
editSounds
editLight
editor
error
fillrate
flashlight
focusSoundsEditor
give
game_memory
in_restart
kill
killRagdolls
killMoveables
killMonsters
keepTestModel
listModels
listSkins
listMaterials
listImages
listModes
listLightDefs
listEntityDefs
listMonsters
listEntities
listThreads
listSounds
listAnims
listCollisionModels
listlines
listVertexCache
map
modulateLights
noclip
notarget
nextanim
overlayGUI
path
poplight
parsewait
printShader
printMode
playDemo
playCmdDemo
playerModel
prevanim
reload
reloadSounds
reloadSoundShaders
reloadFx
reloadanims
reexportmodels
removeline
runReach
runAAS
recordCmdDemo
recordDemo
recordCmdDemo
recordDemo
renderbumpFlat
renderbump
roq
reloadGuis
reset
regenerateWorld
reloadImages
reloadShaders
reloadModels
script
reloadEntityDefs
s_musictrack
s_cacheInvalidate
s_cacheInfo
s_restart
seta
set
spawn
setviewpos
setStepGamma
setu
sets
sizeDown
sizeUp
screenshot
spawnServer
stopRecording
say
testTrace
testImage
testShader
testBump
testLight
touchFx
touchGui
touchFile
toggle
testSIMD
touchMaterial
testFx
touchSound
listSoundShaders
touchParticle
testDamage
testblend
testanim
testParticle
testModel
testWipe
testGUI
timeDemo
testmap
touchSkin
touchModel
unbind
unbindall
vid_restart
vstr
writeConfig
writePrecache
weapon
weapnext
where
weapprev
weaponSplat
10、誰有FC上的Addams Family的攻略啊~~~???急用~~
我有英文攻略,有基礎就看得懂
"They're creepy and they're kooky.
Mysterious and spooky.
They're altogether ooky."
"*"*"*"*"*"*"*"*"*"
VI. MAIN CHARACTERS
"*"*"*"*"*"*"*"*"*"
Here are all the family members and villains you will find in the game:
GOMEZ
This guy's the patriarch of the Addams Family. You control him in your quest
to find all your family members and collect the $1 Million.
MORTICIA
She's been kidnapped by the family attorney, Tully Alford. Hopefully you'll
find her before any harm comes to her.
TULLY ALFORD
The family's attorney. He's after the family fortune and has taken over the
Addams' household.
FESTER
You won't see him until the end of the game...sort of. You do get to explore
his room though.
WEDNESDAY
The daughter of Gomez and Morticia. You'll find her chillin' out somewhere in
the mansion.
PUGSLEY
The son of Gomez and Morticia. You'll see his legs kicking out of a window in
the side of the house. You have to find a way to get him out of there.
LURCH
Just about everyone knows someone who looks like Lurch (I always thought Kevin
McHale did). He's a good pianist and knows how to open a few doors.
GRANNY
This old bird will aid you, in a round-about way, in freeing Pugsley. She can
be found in the Furnace.
THING
Thing will lend a hand in his own special way. Once you find him, hit select
(you only get 3 tries at this) to have him form a shield around you.
"*"*"*"*"*
VII. ITEMS
"*"*"*"*"*
The following are useful things you will need to collect along the way. Press
Start to see your Inventory Screen, which shows you all the Items you have
collected as well as all the family members you have found.
FRONT DOOR KEY
Get this by defeating the Skeleton in the Crypt. It will open the front door
to the mansion and let you explore the house.
BONE
This is one of 3 items needed to make the Potion that will shrink Pugsley and
get him out of the window. Find it in the Bone Room by going through the upper
right door in the Crypt.
BUCKET
You will find this seemingly useless item in the Kitchen. You must fill this
with water from the shower to put out a fire somewhere, which leads to a Secret
Room.
EXTRA LIFE (1-UP)
There are a couple of these in the game. Check the Freezer and a Secret Room.
ATTIC KEY
Wednesday will give this to you once you thaw her out.
UMBRELLA
A really useful item, found in the Conservatory. It will allow you to float as
you fall.
MUSIC SCORES (or MUSIC MANUSCRIPTS)
There are 3 of these in the Library. Give them to Lurch and he will head off
to the Ballroom and play it on the piano. I'll explain more in the Walkthrough
section.
SNORKEL
This is in the Toy Room and will enable you to swim in the Pond without
suffering any damage.
WOODEN KEY
Located in Wednesday's Room. You will be able to use it to get into the Tree
where you started the game.
BLUE EGG
This thing is in the Tree. This item is another part of the Potion to shrink
Pugsley.
WRENCH
You will find this in the Pond. When you get it, Granny will appear and tell
you that she is fixing the Fog Machine.
FOG
The last of the items needed to make the Potion. Get to the Fog Machine on the
Roof to get a sample.
There are also diamonds, gold and bags of money to collect in your effort to
amass $1 Million as well as Blocks of Cheese to refill your energy.
"*"*"*"*"*"*"*"*"
VIII. WALKTHROUGH
"*"*"*"*"*"*"*"*"
You either skipped right to this part or were patient enough to read through
everything above. The following walkthrough will present you with the
quickest, shortest, most direct route I could find to reach the conclusion of
your quest. If you find a short cut or something I left out, email me at
[email protected] and I will happily place you in my Acknowledgements
section. So....here is The Addams Family walkthrough:
----------
THE GARDEN
----------
You start the game in the Garden. You'll get a hint about pressing B on one of
the tombstones to enter. This tombstone will be at the far right area of the
Garden. Grab the Money in the tree and work your way right. You can jump on
most of the enemies, including the flowers, to get rid of them. Remember to
collect every single bit of gold, money, diamonds, etc. along the way, as you
will need every bit of money you can scrounge up in the end.
Work your way past the mansion, where you will see a pair of legs hanging out
of the side of the house. Ignore them for now and keep going right. Some guy
will keep popping his head out of the windows in the mansion. When the window
opens, quickly take a step back in the direction you came from to avoid his
projectiles.
Keep going right, collecting loot along the way, until you reach the graves
with ghosts floating around them. To get up to the Cheese and the Diamond you
will have to jump off of a ghost's head to thrust yourself up to those
tombstones.
Continue right, using skeleton heads to cross a couple spike pits until you
reach the tombstone at the end. Stand on it and press B to enter the Crypt.
---------
THE CRYPT
---------
Jump on the Skeleton's head 3 times to get the FRONT DOOR KEY.
There are 4 doors in the Crypt. The bottom right one leads to the pit of
instant death, so grab the 3 money bags and enter the upper right door first to
enter the first Bone Room.
------------
BONE ROOM #1
------------
Jump on the moving bone platform going left (be careful, it will hurt you if it
hits you from the side) and work your way carefully up to the top to get A
BONE. Exit back down the way you came.
---------
THE CRYPT
---------
When you get back to the Crypt, just avoid the Skeleton, since you already got
what you wanted from it. The upper and lower left doors lead to Bone Rooms
with money in them. You will need to enter both of them and collect the money
bags within. Just take them slowly and memorize the patterns of the platforms
and where the spikes are and you should have no problem.
----------
THE GARDEN
----------
Exit the Crypt up the rope and go left until you are at the front door to the
mansion. Press B to enter, then quickly press B to exit to avoid the falling
chandelier. Now you can enter the house again and the chandelier will no
longer be there.
-----------
THE HALLWAY
-----------
The main Hallway leads to just about everywhere in the game. You'll be coming
through here many times throughout the game. Start by entering the door to
your immediate right.
-----------
THE KITCHEN
-----------
You'll have rats and all kinds of kitchen utensils coming at you here. Before
you go anywhere, drop down to the floor and enter the door to the Freezer.
-----------
THE FREEZER
-----------
Work your way to the right, but be careful of the falling icicles. You'll get
to an area where snowballs roll at you. Hide in the narrow openings, jump over
a snowball and run to the next opening, repeating this procedure until you
reach the water.
You'll see an ice block appear and disappear out of the water. Time it so you
land on the ice block right as it comes out of the water because you need to
quickly jump on another ice block to the right, then over to a 1-UP. Now jump
up to the platform to rescue the frozen WEDNESDAY. You have to thaw her out
somewhere, so head back left to the door to the kitchen.
-----------
THE KITCHEN
-----------
Go all the way right, then climb the pipe to grab the EMPTY BUCKET. Climb back
down the pipe and stand in front of the blue furnace to enter...
-----------
THE FURNACE
-----------
Damn, there's a whole room in this thing! Upon entering, Wednesday is thawed
out automatically and proceeds to give you the ATTIC KEY. Work your way right
past all the flames and you'll reach GRANNY. Apparently she's lost her Wrench.
You'll find it later on. Go left to leave the Furnace.
-----------
THE KITCHEN
-----------
Go left and take the upper door to go back to the Hallway.
-------
HALLWAY
-------
From the door you just came out of, go right into the Dining Room.
---------------
THE DINING ROOM
---------------
You'll see a fireplace here. Keep it in mind for later. A Green Monster comes
at you. Jump up on the fireplace, then over to the chandelier to make it fall
on him.
Continue right, where you'll meet up with 3 Killer Plants. You cannot kill
them, so avoid their shots and grab the UMBRELLA in the corner against the
wall, then go back left to the Hallway.
-----------
THE HALLWAY
-----------
Climb up the main set of stairs, then up the staircase to the right and walk
out the upper right path to...
-----------
THE LANDING
-----------
The moment you enter the Landing, tap left to avoid a falling sword. See the
window to the right of the candles? Stand under it, then jump straight up and
press Up at the height of your jump to enter...
------------------
A SECRET ROOM (#1)
------------------
Whoa! This must be one of Gomez's secret stashes! Collect the money bags and
return to the Landing through the door.
-----------
THE LANDING
-----------
Keep going right and you will enter the Master Bedroom. Grab the money bags on
the bed then climb up to the upper left platform. Jump so you land in the
middle of the bed and when you land you will spring up to the platform on the
right, where you'll find THING. Press Select during gameplay if you want to
use him as a shield, but remember you can only use him 3 times in the game
(unless you are using a Game Genie).
Continue right to the Balcony, where money is falling from the sky. Collect as
much as you can while avoiding the spider. Don't worry about getting all of
it. Once the money stops falling, go all the way back left to the Hallway.
-----------
THE HALLWAY
-----------
Now go climb the stairs at the left and walk out the upper left side of the
Hallway.
-----------
THE LANDING
-----------
The Landing is where most of the family member's rooms are. Enter the first
door you see.
------------
THE TOY ROOM
------------
The first door leads to the Toy Room. Avoid the little Teddy Bear with the
sword and approach the lower left face block. You have to jump on it right as
it begins to smile and quickly work your way right across the other blocks, up,
then left to get to the SNORKEL. You have to be quick because if a block
frowns while you are on it, it will spring open and throw you back to the
floor.
This takes a lot of patience, but you need the Snorkel for later in the game.
When you get it, exit back to the landing.
-----------
THE LANDING
-----------
Go left past the Knight and press B over the "DOOR" sign to enter Fester's
Room.
-------------
FESTER'S ROOM
-------------
The only thing I've found of interest here is a money bag. Email me if you
discover anything else in here. The manual says, "There must be something
worthwhile in here," but I have yet to find it. Grab the money bag and head
back to the Landing.
-----------
THE LANDING
-----------
Keep going left until you get to another "DOOR" sign and press B to enter.
------------
THE BATHROOM
------------
See that rope in the upper left corner? You must touch it to get the shower
running so you can fill your Empty Bucket with water. To get there, jump on
top of the door, then jump to the left platform. If the soap hits you, you'll
fall down to the floor.
From this platform, jump up to the second platform from the left. You can
actually stand on the very left edge of that platform so it looks like you are
barely on it and not get hit by the soap.
Now time it so you can jump over to the left platform and immediately jump
again to the rope, starting the shower. Now go stand under the shower and you
will have a FULL BUCKET. All that work to get the shower going...no wonder
they probably stink. Exit to the Landing.
-----------
THE LANDING
-----------
Continue left to the next brown door and enter it.
----------------
WEDNESDAY'S ROOM
----------------
Be quick in here to avoid the attacking dresses. One of them moves in a set
pattern while the other one moves according to where you move. Grab the money
and the WOODEN KEY then exit.
-----------
THE LANDING
-----------
Go left to the last "DOOR" sign and press B to enter (ignore the stairs going
up to your left...we'll get to these later in the quest).
--------------
PUGSLEY'S ROOM
--------------
Grab the 3 money items, avoiding the killer fish, then jump into the gap in the
floor on the right. You will find that those legs you saw sticking out of the
side of the house belong to Pugsley, who got stuck there somehow. He tells you
that you can find ingredients for a Shrinking Potion to shrink him and get him
out. You already have a Bone, so only 2 more are needed.
----------
THE GARDEN
----------
You land in the Garden. Walk left to the Tree where you started the game and
enter the door (since you now have the Wooden Key) at the top.
--------
THE TREE
--------
Inside the Tree you will want to work your way to the top, but don't stand on
any platform too long or it might fall out from under you.
At the top you will find the BLUE EGG, the second ingredient for the Shrinking
Potion. Go back down to exit the Tree.
----------
THE GARDEN
----------
Walk back to the main entrance and enter the mansion again.
-----------
THE HALLWAY
-----------
Go right and exit to the Dining Room again.
-----------
DINING ROOM
-----------
Stand in front of that fireplace I mentioned earlier in the walkthrough. Since
your Bucket is full of water now, the fire will disappear. Press B to enter
another Secret Room.
--------------
SECRET ROOM #2
--------------
Grab all the loot in here and exit back to the Dining Room, then go left, back
to the Hallway.
-----------
THE HALLWAY
-----------
Try to enter the left door on the bottom floor. It stays locked through the
whole game. If anyone figures out how to open it, email me. Ignore it and
continue straight to the left to...
-----------
THE GALLERY
-----------
See that weird looking black thing to the left of Pugsley's portrait? It's a
bear trap. Slowly go left until you are close enough to the bear-skin rug. It
will come to life and chase after you. Run back to the right and when you get
near the bear trap, jump and bounce off of the bear's head so you spring up to
the trap. It will fall to the floor and trap the bear for the remainder of the
game.
You'll want to collect all the money in the Gallery. Climb up the platforms on
the left and walk on the portraits, repeating until you have it all, then exit
to the left.
---------
THE STUDY
---------
The moment you enter the Study, hold left to avoid the falling sword. Avoiding
the other swords, grab the money and enter the door to...
-----------
THE LIBRARY
-----------
Upon entering the Library, you'll see three MUSIC SCORES in the room. Two of
these are of any use. For now, grab the one on the shelf beneath the window.
Now stand on the stool and jump straight up. At the height of your jump, press
B to hit the rope. The screen will shake and LURCH will appear.
After he says, "You Rang?", walk up to him and he will take the Music Score to
the Ballroom and play it on the piano.
Quickly exit the Library, go right out of the Study, all the way right through
the Gallery and into the main Hallway. Head up the stairs and press B in front
of the big door to enter the Ballroom.
------------
THE BALLROOM
------------
If you made it in time you can walk to the left and see an odd couple standing
in front of a door. When Lurch gets to the piano and starts playing the Music
Score that you gave him, the couple will start flying/dancing around the room.
Ignore all the money in the Ballroom for now and enter the door that the couple
was standing in front of by pressing B.
--------
THE WOOD
--------
You will end up in The Wood. Work your way left, carefully avoiding falling
objects. You can stomp on the Green Monsters here. Keep going left and you'll
get to some water. To get to the money on the other side of the water you will
have to lure the frog over and bounce off of him to get over to the other side.
Otherwise, jump into the water to enter...
--------
THE POND
--------
Maneuvering through the Pond is tough and you will suffer some damage. The
controls seem a bit sluggish, but keep working your way to the right,
collecting valuables along the way, until you get to the WRENCH.
When you grab the Wrench, Granny tells you she will fix the Fog Machine.
You'll see why this is important later on.
To the right of the Wrench area is a small gap in the right wall. The
Jellyfish guarding it cannot be defeated, even by Thing, so carefully go by him
into the gap to enter...
--------------
SECRET ROOM #3
--------------
There's $100,000 in money bags here, so you kind of have to get here and
scrounge it all up. After getting it all, go back left through the Pond and
back up to the Wood.
--------
THE WOOD
--------
Make sure you get the money to the left of the water (by hopping off the frog)
before going right and exiting the Wood.
------------
THE BALLROOM
------------
Grab all the money bags in the Ballroom by climbing up the curtains, then exit
to the Hallway.
-----------
THE HALLWAY
-----------
Exit through the upper right passage to the Landing.
-----------
THE LANDING
-----------
Go all the way to the left until you reach a staircase and climb it to reach
the Attic.
---------
THE ATTIC
---------
You'll find all kinds of money here. Cautiously go all the way to the right
until you reach a Cabinet and a door in the lower right corner. Jump so you
land on the Cabinet...not on the level above it, but right on the Cabinet
itself. Press B to enter...
--------------
SECRET ROOM #4
--------------
Collect all the money and exit. You will end up back in the Landing. Work
your way back left and up the stairs to the Attic again.
---------
THE ATTIC
---------
Work your way all the way right to the door near the Cabinet and enter the
door.
--------
THE ROOF
--------
You are now on the Roof of the Addams Mansion. Before moving an inch, read on.
As you go left, tiles will fall and knock you back down to the Garden. To
prevent this, either proceed very, very slowly so you can dodge the tiles and
avoid the enemies or activate Thing and run like hell. Keep in mind that
Thing's power only lasts about 9-10 seconds, so when you see him start
flashing, prepare to either slow down or use another Thing. I saved all my
Things for the Roof, but if you're patient you might not have to use any.
Moving left, you will eventually reach the Fog Machine that Granny said she was
going to fix. True to her word, the thing is puffing out small clouds of fog.
Stand in front of the Machine and jump to collect some FOG, the third and last
ingredient needed for the Shrinking Potion.
Now climb the stairs and stand on the black part of the Chimney. Press B to
enter...
[NOTE: There is another Chimney at the far right side of the Roof, but you
cannot enter that one]
-----------
THE CHIMNEY
-----------
You'll slowly fall down the Chimney, collecting money (and a 1-UP) along the
way. It's almost impossible to get it all, so stay to either the left or right
side and collect everything on that side and if you need to return later you